András Belicza
András Belicza
Yes, there are some, there are also some that partly interpret the data, and outputs the rest, uninterpreted part as Base64.
Actually, looking at the code, I don't see anything else besides the "Use Cheat" command.
So it seems there are 4 bytes of data, and each bit of those corresponds to a specific cheat code (there may be unsued bits).
Thanks for the link, I will implement parsing cheat codes.
And there ya go: released v1.13.0 that parses which cheats are enabled / were issued: https://github.com/icza/screp/releases/tag/v1.13.0
The cheat command sends a bitmap that also holds cheats that are toggleable and are currently turned on. E.g. "Black sheep wall" (reveals full map) is a toggleable cheat, onces...
Again: the Cheat command reports the state of all toggleable cheat codes. Amongst all the listed cheat codes, only "breathe deep" is non-toggleable, which you just entered. All the other...
The previous Base64String data is still available and there: it's the `CheatsBitmap` field in the JSON, just not as the base64 encoded value of the 4 bytes data, but rather...