András Belicza

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I get the replay saver ID from chat messages. It isn't recorded anywhere else to my knowledge.

I don't remember when / how I added this. You can check the commit history if you want to.

Yes that very well may be ;) Before adding this, screp never claimed to know the replay saver. What you and MasterRey talk about above may be just who is...

Yes, chat messages are not excluded, but usually players have thousands of commands, and having a couple of chat messages (most often less than 10) doesn't affect anything.

Please note that in the loop you refer to, all commands are inspected, but not all are counted in APM. The command must be bound to the player. Also `TypeIDSync`...

On a second look, the repparser does store all commands in the `Cmds` slice, but as mentioned above, commands are only counted in APM if they are bound to a...