András Belicza
András Belicza
`screp` can hande this rep without any issues. What problems do you have? Are you referring to https://repmastered.app not being able to handle it? There's a 1MB replay file limit...
Note: I could extract commands from the replay with the following command: screp -cmds 2hv2AI\ [email protected] >a.txt The result is an indented JSON file being approximately 400 MB. To make...
I could probably optimize the memory usage, but since this replay is one in a million, I won't take any action on this. You may use the `-indent=false` option, and...
There is no size limit. Probably the free memory is what limits what can be handled. There is no direct correlation that I can post, and it would probably change...
Sure, I can check it. Please send example replays.
The title of that game is decoded to: "3:3 鍮⑤Т 諛곗냽 �쒕�" What should it be? What is the correct title?
I checked this replay. Yes, the problem is a character encoding issue. screp has a simple, builtin encoding detector. Basically if the raw data is a valid UTF-8 encoded text,...
Note that there are many Korean examples where decoding works. It would also work here using UTF-8 if the raw data wouldn't be invalid UTF-8.
For example check out this game: https://repmastered.app/game/HXMAHL9rvAYiyTAgRxe2RIl87upz5XKq-U2wRGDdYmM The game title is Korean, there's a player with Korean name (a computer), and there is also Korean chat, all properly decoded.
I'd rather like to understand the cause first before adding any exceptions. If this is supposed to be UTF-8 encoded, why is it invalid UTF-8? Is it a bug in...