ickshonpe
ickshonpe
> Well, IMO, using the enum variants directly has confusing and unergonomic usability. You have to think about how your desired flip and rotation combine in order to pick the...
> I like it! 👍 I don’t know if it needs any tests, but you may include one that calls multiple Orientation functions and then asserts them. Just to make...
> Layout only updates the translation, you can update other parts of the transform if you need to. Only if the nodes have no children. ImageBundles maybe shouldn't have any...
Ah, we're talking about different things. This PR doesn't just rotate the image, it also adjusts the layout. So if you create an ImageBundle with a 50 wide by 100...
The cardinal names are clear if you have an image orientated `North` but if your image is orientated `South` then the directions get reversed and it isn't so intuitive anymore....
Yeah it's not a great example, maybe using grid would be a better approach there. I'm starting to have some really terrible ideas about how to hack tabs into current...
> There are currently warnings about the children of a UI node not having UI components themselves, how do I fix these? > > ``` > 2024-08-22T08:10:22.518891Z WARN bevy_ui::layout::ui_surface: Unstyled...
This is a separate problem with Text2d, the text can be transformed arbitrarily so you can't just snap it to a pixel aligned position like with UI text, particularly with...
#9341 resolves this but the API is a bit mathy and might be quite counterintuitive for some users. It's also completely different to the CSS interface.
> This might be slightly off-topic, but will an API similar to text-orientation in CSS be added in subsequent PRs? For CJK languages, single characters within vertical text generally do...