Ian Chen

Results 52 comments of Ian Chen

We did some more tests afterwards using [SaintPetersBasilica.dds](https://github.com/OGRECave/ogre-next/blob/v2-2/Samples/Media/materials/textures/Cubemaps/SaintPetersBasilica.dds) from ogre and we do see differences in the result. I now see a blurry / low res image in the reflection....

> If I remember correctly, this was done on purpose so that all the cave tiles on SubT use the same texture. This should be resolved by allowing models to...