Ian Chen

Results 318 comments of Ian Chen

I was able to reproduce the issue on Ubuntu Noble with ogre 1.9.0 debs but I haven't found a fix for it yet. Some observations: * Test is designed to...

> When testing with ogre 1.9.0 built from source (with the same cmake args as ones used to build the debs), the test passes. I missed a few compile flags...

merged workaround in https://github.com/gazebosim/gz-rendering/pull/1033

> I thought about this, but decided it was a little overkill adding another 2 or 3 layers of nesting. It's also a little confusing as the engine in use...

thanks for catching this and pointing out that OgreUTFString is only for the v1 Overlay system. We're not really using it so we should be able to remove it in...

Testing this with the Jetty demo world and https://github.com/gazebosim/sdformat/pull/1589, I see that this PR still improves performance. The initial load time dropped from 33 seconds to 22 seconds on my...

changed from draft to ready status because I think this PR still helps with performance, especially when changing from paused to play state in the jetty demo world.

> Thanks Ian! Just to clarify Im assuming we are sure that serialization and deserialization only ever happen in a single threaded context Not sure about serialization but this changes...

> Code is not compiling: > > ```shell > tf2::tf2 > > but the target was not found. Possible reasons include: > > * There is a typo in the...

> @iche033 is this ready for review? Not yet, I'm planning to add more tests. But I am looking for feedback on the proposed ROS parameters for converting to optical...