hiulit
hiulit
Thank you for bringing this up! Yeah, I think you are right. I'm not a license expert either but I don't think it should be there. Anyway, you should know...
I'll have a look. It should work on Arrays and Dictionaries, but functions could have escaped the parsing.
Thanks! Noted!
What gave you that impression? I might need to check the documetation, hehe! This tool takes the root of the project, where `project.godot` is located, as an entry point to...
> I did try it out on my project and nothing happened, except for the creation of `LICENSE_GDSCRIPTIFY.txt` Thanks for the feedback! This is expected behaviour. But now that you...
Are you running `gdscriptify` from the same folder as the Godot project? Are you using any options?
I think I've track it down. I'll try to release a fix soon.
I've just released v1.1.0. Let's see if I could fix those bugs 🤞 You should just need to run `npm update -g gdscriptify`.
Thanks for the feedback! Seems like you are on Windows. I don't know much because I don't use that platform but you should only install [Node.js](https://nodejs.org/en/) and then install GDScriptify...
Thanks for the clarification about those files. I didn't know that happened on Windows and I don't know if there's anything I can do about that. Anyway, I just noticed...