hiulit
hiulit
Thank you for the heads up! I haven't had time to try Godot 4.0.
Hi there! I've stumbled upon this issue because I'm using a macOS headless binary and I'm getting this error: ``` ERROR: No nativescript_init in "res://addons/steam_api/libsteamsdk-godot.so" found ``` I've just changed...
Exactly! When Steam Integration is disabled, I don't want the dlls to be compiled/copied. I saw an issue that some people also wanted that as well.
So it won't work? Should we add a disclaimer that this will only work on distros that use GNU core utilities?
Hey! Thank you very much! This is a feature that many people have requested. I'll have a look at the pull request when I have the time and I'll get...