Alvin Zou
Alvin Zou
Instead of the calendar, it shows text/data of each day.
- Fully implements the move Punishment. - Introduces the `OppStatChangeCountPowerAttr` attribute, which checks the user's positive stat changes (similar to how user stat changes are checked for Stored Power and...
Currently, when learning a new move, you cannot see the Pokemon status screen: Seems like recently, the ability to see the Pokemon stats screen while learning a new move was...
QOL enhancement to show the user how many of the selected Pokeball they have while in the rewards phase.
This PR implements the move Beat Up. It's a pretty unique move with mechanics not found anywhere so a lot of this code is tightly coupled together. [How Beat Up...
This PR addresses the issue raised here: https://github.com/pagefaultgames/pokerogue/issues/481 https://github.com/pagefaultgames/pokerogue/assets/59787978/8f899953-d9c2-4fa7-93dc-376e0ee3f615 Verified that this is also working correctly when the player pokemon uses roar
This PR addresses a reported issue where hazards were being removed when loading a save session: https://github.com/pagefaultgames/pokerogue/issues/684 I've verified that this fix works for other Arena Tags, as well as...
This PR resolves https://github.com/pagefaultgames/pokerogue/issues/548, and introduces the ability to view the Pokemon Status screen when learning moves. Previously, the user could only view the stats and moves screens when learning...
If protect (or Detect/King's shield/etc) is used turn one, and a Pokeball is thrown turn two, then protect has a chance to fail turn three. This should not be the...
Frisk checks for abilities rather than items in this game. This PR fixes the description to account for this. All translations provided by DeepL. Fixes https://github.com/pagefaultgames/pokerogue/issues/778 This PR does not...