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Protect counter does not reset after throwing a Pokeball

Open happinyz opened this issue 9 months ago • 1 comments

If protect (or Detect/King's shield/etc) is used turn one, and a Pokeball is thrown turn two, then protect has a chance to fail turn three. This should not be the case, as technically the protect counter should reset on turn two.

happinyz avatar May 12 '24 20:05 happinyz

Do you have a source for this? I'd rather not have to boot up Scarlet to check

bennybroseph avatar May 12 '24 21:05 bennybroseph

Ain't no way you made me boot up Scarlet just to find out it was false 😢

https://github.com/pagefaultgames/pokerogue/assets/13838608/18253fd4-9629-495d-b2d1-202231279e33

bennybroseph avatar May 13 '24 07:05 bennybroseph

Ain't no way you made me boot up Scarlet just to find out it was false 😢

0513.1.mp4

oh shit mb I thought I had seen this interaction before, sorry

happinyz avatar May 13 '24 09:05 happinyz