hadashiA

Results 105 comments of hadashiA

I think the mixed way of initializing instances with VContainer and RuntimeInitializeOnLoadMethod is causing the problem. Why not unify these with VContainer? Specifically, we can set the instance to be...

In general, resolving all dynamically generated objects with DI is very complex. I think we should only DI objects that are statically resolved at the start of scope. > a...

Ok, this may be useful. I think the Decorater pattern needs some support on the DI library side. ( Because we need to resolve the same interface). This may require...

In #372, I am trying to add an interface that will allow the ConotainerBuilder to be modified. I believe this will allow for the implementation of perhaps the following: ```csharp...

When changing the behavior of the ReferectionInjector, I found that I needed to change the CodeGen mode as well. https://github.com/hadashiA/VContainer/blob/master/VContainer/Assets/VContainer/Editor/CodeGen/InjectionILGenerator.cs#L326-L362 Let me think for a moment.

Currently, this feature is not available. I feel that controlling the order at the class level is a bit complicated. There are several timings available, so you can separate the...

> Some services/dependencies need to be initialized before others (i.e. game saving/loading system needs to get initialized early to restore the game state). > Having just 2 timings might not...

Hi :) Ok, I'm going to consider adding a Non-Generic version of Publish. However, the current Generic version of Publish does not have boxing allocation, while the Non-Generic version definitely...

Ooh..! That's my mistake. Currently only the return value `IDisposable` is being used, and the `CancellationToken` is not being used at all. In the case of Subscribe in UniTask.Linq, it...