gta-reversed-modern
gta-reversed-modern copied to clipboard
Reimplementation of GTA:SA 1.0 US
Results
100
gta-reversed-modern issues
Sort by
recently updated
recently updated
newest added
Car door stuff - [x] `CTaskSimpleCarGoToPointNearDoorUntilDoorNotInUse` - [x] `CTaskComplexOpenDriverDoor` - [x] `CTaskComplexOpenPassengerDoor` Seek Pos Calculator's - [ ] `CEntitySeekPosCalculatorDriving` - [ ] `CEntitySeekPosCalculatorEntitySurface` - [ ] `CEntitySeekPosCalculatorVehicleId` - [ ]...
todo
Tested by launching the game, upping wanted level. Constructor was called, no crash => Probably works.
Didn't encounter any bugs during basic testing, didn't test it too extensively tho
**Describe the bug** The task pool (eg.: `CPool`) is full after some chasing by cops. Now, I'm not sure if it's because I was in a Rhino, but I'm pretty...
bug
Depends on `CTaskComplexTurnToFaceEntityOrCoord` (No stub yet)