gta-reversed-modern
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Reimplementation of GTA:SA 1.0 US
Didn't test in detail, but game doesn't crash....
Tested, but perhaps some more testing wouldn't be a bad idea...
### Expected and current behavior In the code "Population.cpp", under the condition "if (NameIsAnyOf("BARGUY", "PEDROUL", "PEDCARD", "PEDSLOT"))" you seem to have accidentally written SBMOTR2 twice on the same line, which...
### Expected and current behavior The game without this warning. ### Additional information Log [log.log](https://github.com/user-attachments/files/15567861/log.log) This warning occurs here: https://github.com/gta-reversed/gta-reversed-modern/blob/master/source/game_sa/General.cpp#L169 ### Steps to reproduce 1. Start Game 1.1. New game...
### Expected and current behavior Start downloading the game ### Additional information I tried to somehow catch exactly where the exception occurs and came to CGenericGameStorage::CheckSlotDataValid, but it is not...
### Expected and current behavior This is a vanilla bug for Android. I don't know for PC ### Additional information i changed `aGS->SetBlendAmount(std::max(0.f, aGS->GetBlendAmount() - CTimer::GetTimeStep() * 0.16f));` 0.f to...