pcsx-redux
pcsx-redux copied to clipboard
The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is ye...
- More strict synchronization between server/client to help games stay in sync (especially games that sync on vsync) - Help to balance out FPS between both instances while maintaining connection...
I am just migrating the [Intelligent code completion](https://github.com/grumpycoders/pcsx-redux/discussions/1080) feature request from the Discussions tab to the Issues tab according to wheremyfoodat's request: > Could you try using the issues tab...
Just doing what wheremyfoodat asked me to do [here](https://github.com/grumpycoders/pcsx-redux/discussions/1082): > Could you try using the issues tab for feature requests rather than the discussion tab? If I understood you correctly...
- [❌] Window settings (Maximization and x/y/w/h) seem to not persist sometimes as per #1110 - [❌] Memory editor settings don't persist as per #1108 and #1092 - [❌] Assembly...
### Describe the bug While testing the game Mission: Impossible on its PAL release, I found out that it is impossible to enter a level. - If you use OpenBIOS,...
### Describe the bug I changed to language from pt-br to english to report a bug and the log window still kept entries in pt-br. I didnt test other windows...
https://github.com/NationalSecurityAgency/ghidra/blob/debugger/Ghidra/Debug/Debugger-gadp/src/main/proto/gadp.proto
``` src/core/misc.cc: In function ‘bool CheckCdrom()’: src/core/misc.cc:311:44: warning: format ‘%s’ expects argument of type ‘char*’, but argument 3 has type ‘const char8_t*’ [-Wformat=] 311 | sprintf(mcd1path, "memcards/games/%s-%02d.mcd", | ~^ |...