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The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is ye...

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### Describe the bug This game stops at the second screen.It looks like entering some infinite loop. Maybe some cd reading problem. All pcsx forks have same behavior. ### Expected...

### Describe the bug In redux, the display and vram in 24bpp show the same image ![from_redux_display_and_vram](https://user-images.githubusercontent.com/34957530/216825544-2f06c76d-7e2e-48ed-aff2-5b746fe8b3ac.jpg) but the output from lua looks corrupted (black chunk at the top) and...

PCSX2 has it

good first issue

I have both downloaded from the App Center, extracted and ran pcsx-redux-nightly-12376.20221218.33-x64-cli and then I enabled the Auto Update but the Auto Update always informs me that there is a...

There is both "Uchar" and "Ushort" value types there but not "Ulong" at all. Not even "Uint" that is addressed at #1193 Why?

There are "Char" that is signed 1 byte, "Short" that is signed 2 bytes and "Int" that is signed 4 bytes value types there but not "Long" that is signed...

Both "Char" and "Short" do have their unsigned types that are "Uchar" and "Ushort" but there is no "Uint" for "Int". Why?

I am just migrating the https://github.com/grumpycoders/pcsx-redux/discussions/1194 feature request from the Discussions tab to the Issues tab according to wheremyfoodat's request: > Could you try using the issues tab for feature...

I am just migrating the #1181 feature request from the Discussions tab to the Issues tab according to wheremyfoodat's request: > Could you try using the issues tab for feature...

This appears after repeatedly clicking on the Update button and pressing 'y' to proceed in pcsx-redux-nightly-12716-20221226.10-x64-cli