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Z-fighting with litematica

Open supsm opened this issue 4 years ago • 5 comments

The Litematica overlay experiences z-fighting with existing blocks. I don't see an issue pointing this out in the litematica issues, so I'm pretty sure it is only with canvas. (Haven't had time to test vanilla yet)

2020-12-21_11 29 16 2020-12-21_11 29 10

supsm avatar Dec 21 '20 19:12 supsm

Does the problem go away if you turn off Batched Chunk Render in the Canvas config menu?

grondag avatar Dec 21 '20 19:12 grondag

I'm guessing this may be the same root cause as #132

grondag avatar Dec 21 '20 19:12 grondag

There is still z-fighting on the blocks on the ground, though the ones on the wall and ceiling are fixed. Also I think turning it off is a bit bugged... 2020-12-21_13 39 57

supsm avatar Dec 21 '20 21:12 supsm

Nevermind, the chunks wouldn't load unless I disconnect then rejoin.

supsm avatar Dec 21 '20 21:12 supsm

i have renderBlocksAsTranslucent enabled and don't have as much of an issue as far as i can see, but i still have a bit of z-fighting on things like chests on glass huge_2021-07-16_09 32 20

Nicolas-GE avatar Jul 16 '21 07:07 Nicolas-GE