godot-asset-library
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PHP frontend for Godot Engine's asset library
I think it would be worth describing the assets according to the platforms they operate on. Proposed types: - Independent resource - Platform specific (and eg. selected: Android, iOS) Why?...
As per https://github.com/godotengine/godot/issues/63063, we should return some kind of valid response when hitting `/api` (instead of `/api/asset`). This could be a link to the [API documentation](https://github.com/godotengine/godot-asset-library/blob/master/API.md), either in text form...
This PR adds the Swagger/OpenAPI definition for the AssetLib APIs in order to test them through SwaggerUI and generate clients with different programming languages.
We're using alpha subversions for Escoria currently and saw, that the version numbers are cut when submitting: ![image](https://user-images.githubusercontent.com/203453/141424832-961df604-31bd-4eaa-a8a2-e19cea5ea1bc.png) This is still a valid semver version and alpha (or beta) subversions...
On GitHub (and perhaps on others? I don't know), I am able to define a webhook that initiates a workflow whenever a repository of mine has a new release. I...
Markdown or BBCode should be supported in asset descriptions. See below for a comparison of each. Perhaps the asset store could use Markdown, and convert it to BBCode when needed...
Currently, there is no way users can change the rating of an asset. We should implement some way to do it though (and disallow double rating, etc.).
As far as I can tell, search only looks at asset titles at the moment. If I search for "ballistic", I expect to find my published asset "Trajectory Lib," but...
Getting this warning on the asset edit page: > Warning: htmlspecialchars() expects parameter 1 to be string, array given in /data/web/df/e1/53/godotengine.org/htdocs/asset-library/templates/_header.phtml on line 3 ![image](https://user-images.githubusercontent.com/136534/157482795-b093918d-ef7c-4b37-83b5-de219a8f0704.png) Located here: https://github.com/godotengine/godot-asset-library/blob/354aa7a59abe5511f1adfed7326a0f422c461109/templates/_header.phtml#L1-L4
Some assets appear to be published under categories which aren't clear, or seem ambiguous. For example: - Characters, Models, Effects, and Sounds all under the "Misc" category - Full games...