godot-asset-library
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Add more specific/refined categories
Some assets appear to be published under categories which aren't clear, or seem ambiguous. For example:
- Characters, Models, Effects, and Sounds all under the "Misc" category
- Full games under both "Projects" and "Demos"
It might be clearer to introduce more specific asset categories such as:
- 3D/Environments
- 3D/Characters
- 3D/Props
- 2D/Environments
- 2D/Characters
- 2D/Props
- Audio/Ambiance
- Audio/Effects
This can't be fixed by adding more categories, since each asset can only be under one category. Instead, a tag system should be used. It's already implemented in the asset library rewrite, but there is no ETA for deploying it.