Garrett Johnson

Results 1078 comments of Garrett Johnson

Thanks guys! I've just updated the PR with the latest version of the path tracer, new screenshots, and updated exemptions for the config. I noticed some issues with handling of...

Oh also @bhouston > BTW something is weird when I first load the comparison page. It says it is comparing to dspbr-pt, but it is actually comparing to filament. That...

> It appears to be a Safari only bug and it remains. I can not reproduce in Chrome. Looks like I used a non-standard method for changing the dropdown. It...

Great thanks @elalish! Maybe I'll take a look at some of the other sample models when I get a chance.

Maybe this has already been considered but it seems like the [Earcut.triangulage](https://github.com/mrdoob/three.js/blob/dev/src/extras/Earcut.js) function would enable the triangulation of these polygons in the loader fairly easily if someone wants to tackle...

I think it's been around for a bit but it seems relatively hidden / unknown 😁

Related to #22351, https://github.com/mrdoob/three.js/pull/25952#issuecomment-1528805375 Can we please merge this PR? Rereading the thread it seems clear to me that new int-specific BufferAttribute classes aren't viable because of the amount of...

> Maybe I like the first one better, but what would the format options be? Right now, as far as I can tell, the options would be `THREE.IntType` and `THREE.FloatType`...

> happy to test drive this as well in case you find time to rebase it on latest dev. I appreciate it but unfortunately I've lost interest in this PR....

> Maybe @donmccurdy can chime in if/how this PR relates to the recent draft of > > - https://github.com/mrdoob/three.js/pull/24271 My opinions here - I think alpha hashing is great but...