Gindemit Konstantin
Gindemit Konstantin
Hello guys, spend last week few hours trying to build the WebGL version of the plugin on Win11 and later on Ubuntu. No luck. The resulting libraries are "arch" files,...
Hello @gardyna, thanks a lot for the suggestion! Sorry for the long reply, I was busy on other projects. I will implement the API for this feature in the next...
Hey @gardyna and @JonFaull I just reviewed again the existing implementation. The AnimatedImage monobeh does has a public method `LoadFromAnimationJson()` You can use it on the same AnimatedImage instance to...
Hello @Navid-j, can you please provide the json animation file, so that I can test it out on my end?
Hello @mchrbn, can you please try the libraries from the dev branch? Or you already tried those?
Hello @gardyna, thank you for your interest in this plugin! Could you please provide additional details on how it would be convenient for you to use the plugin? Are you...
Hello @urosk8, thanks for the interest in the plugin! Do you mean modify the start and the end time of the animation in Unity inspector?
Hello @Rica02, thank you for your report! Could you please provide some details about your installation process for the Assets/Packages/System.Runtime.CompilerServices.Unsafe.4.5.3 package? This will help me to replicate the issue on...
Hello @Rica02, thanks for the infos! I think I will remove this dll in the next release from the package. The projects that does not have the dll awailable will...
Hello @nixonok, thanks for the interest in this plugin! Great suggestion with the AnimationComplete event! I'll add it once fix the other more older issues. Thank you!