Gindemit Konstantin
Gindemit Konstantin
Hey @JuicyBen, thanks for you answer. I am not sure how we can try to replace the #import "FBSDKCoreKitImport.h" by #import , we don't have any access to the Unity...
Hey @cmcpasserby, thanks a lot for your suggestion! I can confirm that the Unity Cloud builds started to build for iOS. Steps to fix: 1. Open the UnityClient/Assets/FacebookSDK/Plugins/Editor/Dependencies.xml file 2....
Hey community, be aware that in the 11.3 version of Facebook SDK Android libraries is a bug with null reference exception: com.facebook.appevents.iap.InAppPurchaseBillingClientWrapper$BillingClientStateListenerWrapper.invoke Here is another workaround (excluding the 11.3 version):...
Hello, I had the same error on Samsung Note 10+. It began to works after I changed the Project Player Settings to scripting backend IL2CPP and enabled the checkbox Target...
Please review the comment here: https://github.com/netpyoung/unity.webp/issues/27
+1 for Vulkan. As mentioned previously, Vulkan affects the overall performance of the app. We can't use this plugin until the support is there.
> Hi @ys4kw > > We're a small team and therefore need to prioritise the features that have the most requests. We haven't had that many requests for Vulkan and...
In our project we use currently Unity Video Player. For playing videos from Firebase Storage Https Urls it works pretty good. It supports Vulkan API. But if you decide to...
I also have the same issue in Unity editor switched to Android platform. When I use struct for the data, I get following error: ArgumentException: method arguments are incompatible System.Delegate.CreateDelegate...
Hey guys, we have the same issues with a Xiaomi Redmi device. The app is developed in Unity and runs the native camera app. After locking the app on the...