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Switch out lottie files at runtime

Open gardyna opened this issue 1 year ago • 3 comments

I have a situation where I have to choose between several lottie files at runtime to display. I don't think having several gameobjects in the scene and selecting between those is elegant. Would it be possible to add a "SetLottie" function to the AnimatedImage object?

gardyna avatar Oct 16 '23 10:10 gardyna