sentry-unity
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Development of Sentry SDK for Unity
### Environment How do you use Sentry? Sentry Saas Which version of the SDK? 0.26 How did you install the package? (Git-URL, Assetstore) Git-URL Which version of Unity? 2021.3.10 Is...
### Environment How do you use Sentry? Sentry SaaS (sentry.io) or self-hosted/on-premise (which version?) sentry.io Which version of the SDK? 0.28.1 and 1.0.0 both have same error both tested How...
My understanding is that presently we display line numbers in Unity for IL2CPP, but not for Mono. With recent improvements to Sentry .NET, we should now be able to do...
The SDK tries to upload debug files from its own package path. This fails in Unity Cloud Builds with: ``` [warning] [2023-03-13T11:49:53Z - Unity] Sentry: (Warning) Couldn't find 'BUILD_PATH/p\lm_client\Packages\io.sentry.unity\Plugins\Windows\Sentry\sentry.pdb' -...
[Example event](https://sentry.sentry.io/issues/4020008023/events/4be87e7c5bf845bf8304c495f050af79/)  To consider: - Frames from `UnityPlayer` should not be `InApp` - Frames within `GameAssembly` prefixed with `il2cpp::` should not be `InApp` - Method name in frame should...
For sessions, we're already tracking the focus of the app. Especially for WebGL (being single-threaded) would benefit significantly from pausing the ANR detection when focus is lost/application is paused.
### Environment How do you use Sentry? Sentry SaaS (sentry.io) Which version of the SDK? 1.1.0 How did you install the package? Git-URL Which version of Unity? 2021.2.11f Is this...
Currently, for whatever reason, the Linux runner does not run the Editor iOS tests. Meta files have `any platform` and seem to be included.
Calling ``` extern "C" { void throw_cpp() { try { // throws std::length_error std::string("1").substr(2); } catch (const std::exception &e) { std::cout
### Environment Unity 2023.1.0a25 Sentry Unity 1.2.0 Android 13 Phone ### Problem We get C++ IL2CPP stack traces on exceptions, and proper C# stack traces on capture message. ### CaptureMessage...