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Development of Sentry SDK for Unity

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I wondering if I can use both Unity and Android SDK together. I need to stream data from Unity App to unity dashboard and Android|iOS native app to their dashboards...

Question
Platform: Unity

If we check this original issue reported here: [Builds on Unity 2022.1 break with aliased package #691](https://github.com/getsentry/sentry-unity/issues/691) This still happens on Unity 2021.3.10f1 The trick to reproduce the bug is...

Bug
Unity 2021
Platform: Unity

- [ ] The current implementation hooks up to the `SceneManagerAPI.overrideAPI` and does not provide a way to forward calls. We could/should provide a way to set up forwarding, i.e....

Product: Performance

Currently, the startup tracing integration is disabled for WebGL due to the UnityWebRequestTransport seemingly not being ready this early in the runtime. This could be solved by creating timestamps instead...

Feature

![image](https://user-images.githubusercontent.com/1633368/186264089-ca6b59f2-f8df-41de-b022-9b0bbf34db2c.png) Using the latest version 0.22.2

Repository Maintenance

Works from `2020.3` onwards. With something like this, we can detect updates and also from which version. So we can notify about things like experimental features no longer being experimental...

SDK version 0.22.0 Raised by @johnfoconnor

Platform: Unity

There seems to be an issue with inlined `throw null` and how that gets transformed by the IL2CPP compiler. But this seems to only affect Android. With the `MethodImpl(MethodImplOptions.NoInlining)`: ❌...

Effort: Large
Impact: Small
Platform: Unity

On some Android devices, (like the OnePlus DN2103) screenshots appear flipped. https://github.com/getsentry/sentry-unity/blob/ac17f8329bf5cafa30f5c8d78a344ce2e7bf0a39/src/Sentry.Unity/ScreenshotAttachment.cs#L70 needs a different check. [UNITY_UV_STARTS_AT_TOP](https://docs.unity3d.com/Manual/SL-BuiltinMacros.html#:~:text=UNITY_UV_STARTS_AT_TOP) might work.

Bug
Effort: Small
Impact: Medium
Platform: Unity