Jan Kaniewski

Results 486 comments of Jan Kaniewski

Likely need some form of batched inference with different contexts: https://github.com/ggerganov/llama.cpp/tree/master/examples/batched-bench NB: - [ ] Refactor to wrap chat contexts as a list/map of chat name -> chat context +...

closed due to v0.9 release addressing these needs

The downstream callbacks are cleared here: https://github.com/getnamo/UDP-Unreal/blob/5d49e2e3361480a6776625d6c23a6ff0578082b9/Source/UDPWrapper/Private/UDPComponent.cpp#L346 You can likely unbind the OnDataReceived somewhere here: https://github.com/getnamo/UDP-Unreal/blob/5d49e2e3361480a6776625d6c23a6ff0578082b9/Source/UDPWrapper/Private/UDPComponent.cpp#L321 although it does get called with stop and deleted on Close so I don't...

Branch from https://github.com/getnamo/UDP-Unreal/releases/tag/1.0.0 and recompile for 4.27, should work.

It's a known issue, reloading the script a few times typically solves it (If in PIE, stop and play again like 2-3x). That said I'm working slowly toward a more...

The readme is correct if a bit sparse. Readme: https://github.com/getnamo/BLUbrowser?tab=readme-ov-file#how-do-i-compile-this-windows-only-right-now This bit is important: ```(If you want to build the blu_browser.exe process) Switch "libcef_dll_wrapper" to output "Multi-threaded (/MT)"``` This is...

What unreal version? Errors appear to point to: - https://github.com/getnamo/SocketIOClient-Unreal/blob/master/Source/SocketIOLib/Private/sio_client.cpp#L62 and - https://github.com/getnamo/websocketpp/blob/a13cd8cd9a9d6841c0453b6e8afefedd8521bb16/websocketpp/endpoint.hpp#L102

It's a very light wrapper around opencl api. If you're dealing with that low level world, re-compiling with minor fixes shouldn't be a big hurdle. Atm I have no plans...

Was curious at how bad the upgrade path would be for 5.4 and it wasn't too bad. Made a 5.4 release found here: https://github.com/getnamo/OpenCL-Unreal/releases/tag/v0.4.0 NB: blueprint/c++ API is still pretty...