Jan Kaniewski
Jan Kaniewski
https://youtu.be/LCY-xcj3IjA is probably the latest tutorial/demo walkthrough there is. Otherwise we depend on the community to provide better examples or you'll need browse the source code for examples. I unfortunately...
See https://github.com/getnamo/BLUI-Unreal/issues/60#issuecomment-813204943 for the basics on upgrading. It's a little involved but not too difficult.
Likely needs to be generated from cmake file
Check the demo bp project/yt video linked above for examples on how to do interactions
Not sure if it works out of the box. The plugin can expose a v8 debugger on specified port if I recall, otherwise see https://www.jetbrains.com/help/rider/Configuring_JavaScript_Debugger.html
It's using the one specified in the url connect params. Example uses http://localhost:3000 but you can change either of those to fit your server needs.
You can try ```CloseSocket``` on the client tcp component https://github.com/getnamo/tcp-ue4/blob/master/Source/TCPWrapper/Public/TCPClientComponent.h#L66 or ```StopListenServer``` on server component https://github.com/getnamo/tcp-ue4/blob/master/Source/TCPWrapper/Public/TCPServerComponent.h#L99 TCP doesn't reconnect automatically if disconnected, if you want a more fully featured network...
see https://github.com/getnamo/tensorflow-ue4/issues/18
looks like a problem with one of the dependency modules, try deleting your node_modules and just running `npm i`
I haven't tested or confirmed packaging yet. It's possible it is broken atm. Check the parent unrealenginepython branch and see if it packages for you, I might be missing a...