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                        Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
(Editing the top comment to be the current consensus on this issue.) For the reasons discussed below, we've settled on Markdown as the best option for rewriting the docs. What...
Goal: print a warning when doing any of these - [ ] `1.0 + 1` - [ ] `1.0 * 2.0` - [ ] `MUL(1.0q8, 2.0q8, 16)` - [ ]...
 RGBGFX somehow thinks a 5-color tile has 13 colors: ```console $ ./rgbgfx -n 64 foo.png warning: Fusing colors #00447eff and #00407dff into Game Boy color $3d00 [first seen at...
`LOAD FRAGMENT` was originally supported since #736, but was removed in 1d012682497e5060df257a12c2a3e3388d43e4ab. #869 has more explanation: > `LOAD FRAGMENT` needs to be removed anyway, as its semantics are buggy. All...
Following up https://github.com/gbdev/rgbds/issues/1509 : - [ ] document how to manually push an image (e.g. old tag, without having to repush it) - [ ] find a way to clean...
There are GitHub actions to install [Cygwin](https://github.com/cygwin/cygwin-install-action) on Windows, and a [\*BSD VM](https://github.com/vmactions) on Ubuntu. If we want to officially maintain support for these platforms, it might be worth testing...
We only need to handle these right before release. - [ ] Update CI test dependency commits - [ ] Update dates and authors in man pages - [ ]...
Here's an example test.png:  Its eight-color indexed PLTE defines two GBC palettes: ```console % pngcheck -p test.png File: test.png (159 bytes) PLTE chunk: 8 palette entries 0: (255,255,255) =...
Fixes #1251 and #1704 This also fixes an issue with sorting indexed palettes that was breaking the `reverse_curve` test case. Say your input PNG has this indexed palette: > white,...