Virtual-Joystick-Godot
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Use standard addons structure
Hi, I was wondering if you can move the layout into the standard "addons/Virtual-Joystick-Godot" structure for the redistributable and use the outside structure for demos.
The folders in your project may collide with other file paths. We only use 3 folders in our project.
- addons
- <project_utils>
- <project>
Note:
Typically it's "addons/virtual_joystick_godot" in the Godot Engine style guide, but it's no big deal.