Kevin Routley
Kevin Routley
Spawn barbarian units from hut. Some seem to wander around a long time - I thought they vanished faster in Microprose
Early releases of Civ (474.01, 474.02) did not charge a maintenance cost for barracks. Later releases (474.03) charge 1 gold per-turn cost for barracks. Which rate should be used? Should...
AI.BarbarianMoveLand see clause `if (unit is diplomat && unit.Tile.City != null)`: allow barbarian leader to move into city and sabotage
Check the 'barbarian spawn' code (Game.cs). Original: do barbarians ever land in the polar regions?
Created a civ, captured a city with city walls. Walls should cost 2coins, I have no money. Should lose walls?
In Game.cs\EndTurn(), calculate human score and use it to build palace. PalaceView.cs is partly implemented for actually building the palace. Pass in build=true. 1, User can't currently select the "style"....
Barbarian groups appear and eventually disappear. The diplomat is being left behind and doesn't disappear. In the original, the diplomat disappears when the last attack unit disappears [not the same...
Screens\CivilizationScore.cs 1. Draw wonders 2. Handle multiple rows of citizens 3. Draw citizens without extra spacing