Andy Hall (fenomas)

Results 65 comments of Andy Hall (fenomas)

Hi... just wondering if you've seen this, or disagree with anything. Cheers!

Same here. Happens when using a transform. Running browserify on the command line gives an error: ``` shell > browserify index.ts -p [ tsify ] > bundle.js TypeScript error: index.ts(62,11):...

Hi, sorry for the late reply, I didn't see a notification on this. I can confirm, changing the arguments order resolved the issue for me. Thanks for investigating!

After much painful experimentation, I noticed a possible workaround for this issue. Currently, it seems that class constructors show up (or not) in the doc output depending on whether or...

This is really interesting, thanks! Do you have any idea what the reason is? I have a strong feeling that there's some relatively simple "right thing to do", that SPS...

IIRC noa is the same, it should be making each chunk into one mesh with a multimaterial. SPS looks like the same deal?

Hi, okay, that explains things. I'm familiar with that article but it says that there should be significant rendering artifacts when using a texture atlas for terrain, unless you do...

Hey, this looks really interesting. Do you have it in a branch somewhere I could try out? Personally, I'm pretty okay with not supporting Safari if there's a solid performance...

It took me a while, but since Babylon now (sort of) has a way to use sampler2D without fully authoring your own shader, I have hacked this out -- the...