Andy Hall (fenomas)

Results 65 comments of Andy Hall (fenomas)

Hey, great question... I'm not actively using render materials right now, but I believe they are currently meshed and displayed just like all other terrain - so I'm not aware...

Sorry for the late reply, I saw your earlier message but didn't have a reply ready. I don't have anything like this set up currently, although I probably ought to!...

Hi, thanks for the reminder! It looks like the feature is still experimental, but this engine should be able to support it without any effects on the game client. I'll...

@JaegerBomBYT I've looked into this enough to find that it's not an easy change. Babylon doesn't have any built-in support for texture arrays (i.e. texture atlases), but they're a big...

Thanks for the report! You're right - I'm currently defaulting to pointer events if possible since they're modern, but now that I check, the Pointer API just doesn't emit any...