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Utilities for using THREE.js on Expo

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I'm new with expo-three, just tried now to create universal React project with `expo-three` setup: `npx create-react-native-app -t with-three`. There was no issues with Android (I can see rotating cube),...

Running `npx create-react-native-app -t with-react-three-fiber` creates the following error on `npm install` ``` npm ERR! While resolving: [email protected] npm ERR! Found: [email protected] npm ERR! node_modules/three npm ERR! three@"^0.143.0" from the...

I've been looking into the example on the readme and the provided folder. None of them can be built / run. It would be good if there was some decent...

It is my code ```javascript const assets = Asset.fromModule(require('../assets/3.obj')) await assets.downloadAsync() loadAsync([ assets.localUri ], null, res => console.info(res)) ``` It is error msg: ``` ExpoTHREE.loadObjAsync: Expo.FileSystem Failed to read uri:...

Bumps [plist](https://github.com/TooTallNate/node-plist) from 3.0.1 to 3.0.6. Changelog Sourced from plist's changelog. 3.0.5 / 2022-03-23 [96e2303d05] Prototype Pollution using .parse() #114 (mario-canva) update browserify from 16 to 17 3.0.4 / 2021-08-27...

dependencies

Bumps [plist](https://github.com/TooTallNate/node-plist) from 3.0.1 to 3.0.6. Changelog Sourced from plist's changelog. 3.0.5 / 2022-03-23 [96e2303d05] Prototype Pollution using .parse() #114 (mario-canva) update browserify from 16 to 17 3.0.4 / 2021-08-27...

dependencies

Is the 'expo-three' library no longer maintained currently?

followed this documentation: https://github.com/expo/expo-three#loading-assets texture based on remote image won't load: - used expo-asset to create and download asset - asset.localUri is downloaded, returns a "file://" url - TextureLoader().load(asset.localUri) throws...

Is it possible to upgrade this module to use the latest version of three.js?

How to load glb/gltf file?