Erik Dubbelboer
Erik Dubbelboer
I think that there are more places where addresses are used that need to be updated to fit ipv6. I'm afraid that I currently don't use this module anymore and...
That is this one as far as I know.
As mentioned as a response to the above tweet as well, Poki is still seeing around 5% of it's users using WebGL1: https://developers.poki.com/player-device-report/
I tried to find a way to fix these issues but I'm not sure where to start. Should this be fixed in the GLB parser or in somewhere else? If...
@slimbuck if you point me in the right direction, I can try and fix it. Are the normals and tangents calculated at a specific place? I couldn't easily find it...
I have fixed the calculations for both WebGL and WebGPU. I have also fixed the WebGPU version looking so weird, this was caused by setting `mipmaps: true` on the `envAtlas`.
I have rebased the example on main with the new examples refactor. What needs to happen to get this merged now?
@slimbuck great, I have merged your changes. @mvaligursky I think this pull is ready now.
I have rewritten the example to show how it can do some actual work with in and output. I have also added support for buffers as in and output, instead...
@mvaligursky great that you have been working on this. All your changes look good and are in line with what I wrote as well. One thing I'm wondering is, if...