elvisish
elvisish
___ ***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.* ___ ### Godot version 3.5.2 RC2 ### System information Windows 10, Vulkan, RTX...
### Describe the project you are working on FPS game. ### Describe the problem or limitation you are having in your project Currently if using multiple gridmaps in a scene,...
Currently dragging UV Transform settings snaps to increments of 0.125 (I think) but for fine tuning UVs it's too high, and typing them in manually can be difficult to get...
### Tested versions 3.6.b5 ### System information Windows 10 ### Issue description I've been testing a project I've been working on in 3.5 for 2 years in 3.6 and there...
### Project Type 2D ### Feature Description Is it possible to have a built-in lookahead distance for jumping and falling that adjusts depending on the falling and jumping speed? I...
I think this is the only thing func_Godot does better than TBLoader, automagically creates occluder meshes to cull geometry. It would be useful to add if anyone would be interested...
### Describe the project you are working on Any game. ### Describe the problem or limitation you are having in your project These don't work as a workaround for XOR:...
Since TBLoader has quite a nice following of users, it might be useful if there were a discord server where we could discuss the addon, it might be a good...
Is it possible to add acceleration to the controller? Friction works well for getting the correct deceleration when adjusted with `max acceleration`, but there's no way to separately control the...
I've tried this VST on Studio One, Reaper and Cubase and the UI completely covers the screen:  I can't actually move it out of the way or close it...