elvisish
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33
issues of
elvisish
### Issue description I have target set to the player sprite, `move_and_slide()` is in `physics_process()`,stretch set to `viewport`, physics interpolation turned on, snap to pixel turn on in PhantomCamera2D, snap...
bug
phantom camera
2D
Is it possible to backport this to 3.x and have it check .tscn files instead of just .tres? I'd like to check if custom levels don't have any scripts added...
Is it totally broken in 4.5?