Elisha Riedlinger
Elisha Riedlinger
I should also mention that the quality is much better with 3D rendering. If you want to play with 3D rendering you can use this version. It will even let...
The mouse could definitely be hidden that way. Try this build. I just hard coded it to hide the mouse. Just unzip this into the Shogo game folder: [dinput.zip](https://github.com/elishacloud/dinputto8/files/3684583/dinput.zip)
Ok, try with the following update. Unzip this into the Armada folder, overwriting any existing files: [dxwrapper.zip](https://github.com/elishacloud/dxwrapper/files/9398691/dxwrapper.zip)
Interesting. I wonder if this explains the [`FogFix`](https://github.com/elishacloud/Silent-Hill-2-Enhancements/blob/959199b0a78e2b4536e88f4e48fcec6a7eb06af6/Wrappers/d3d8/IDirect3DDevice8.cpp#L480-L484) we added in Silent Hill 2. I wonder if we should add a fix like this to d3d8to9 as well...
I have never played this game but I picked it up from [Steam](https://store.steampowered.com/app/607120/Police_Quest_SWAT_2/). This game draws most of the screen using GDI, however the large map is drawn using ddraw....
It looks like it is failing when trying to create the device context, but I am not sure why. I added some extra logging to help isolate the issue. Please...
OK, I believe I see what the issue is. It will take longer for a generic fix, but this one should work for now. Download patch: [dxwrapper.zip](https://github.com/elishacloud/dxwrapper/files/3777428/dxwrapper.zip)
@Volcanotron, here is my first attempt at a generic fix for one of the issues. Can you test this and let me know if it works for you? Download patch:...
Thanks @Volcanotron! Making the other part of this fix generic will take a bit longer, however I can test the rest of the fixes myself. This fix required help from...
Closing. If there is still an issue you can re-open.