elf-alchemist

Results 53 comments of elf-alchemist

> I'm not quite sure why, but yes, disable both smooth pixel scaling and translucency helped the framerate on Max resolution in that specific scene on Eviternity MAP25. Forgive me,...

Seconding this, such a feature would be amazing for collections of widescreen assets or general quality-of-life patches. I've wanted such a thing for a while. And as a side-note, adding...

I will take a wild guess and say it's exactly 3px off, on a 1920px screen...

https://github.com/fabiangreffrath/woof/pull/2291

> it might be best to do this one on the 3.3.0 branch, as the game configurations there are in a different JSON-based format and organised a little differently. I'll...

That is also desirable. Being able to customize it is the key aspect.

That sounds good -- to do both at once before someone else comes _later_ to request for `netdemodir` 😄

>I don't know enough about this one For a more extensive reference on all known compflags used on the demo-accurate ports, I have most of them listed out on the...

This is the singular instance of a text print using \r\n in the entire DSDA codebase, literally everywhere else is already using just a \n. I was wondering why my...

The following message is output to the terminal when I run the wad in a locally compiled dev build: > mad_registersong succeed. bitrate 1021000 samplerate 44100 RegisterSongEx: Using player mad...