elf-alchemist
elf-alchemist
For reference both SLADE and UDB already have their own pages, too. [SLADE](https://www.steamgriddb.com/game/5439495) [UDB](https://www.steamgriddb.com/game/5439439)
If (only) having a longer `TITLEPIC` duration would help your case, the `DEMOLOOP` lump can be customized to do so. Simply customize the `"duration"` property on the entries with the...
Sprites are one of the trickier parts of the software renderer to get to look "perfect". Even on the latest official KEX port (whose renderer was completely rewritten by a...
> Force it to be build as Release build, then it ran well. _sigh_ I reckon they should add this on the README or a COMPILNG text file even. Either...
As far as the licensing issue is concerned, an artist could be asked make a CC0 pistol sprite based on actual [CC0 pictures of real Berettas](https://openverse.org/search?q=Beretta&license_type=commercial,modification&license=pdm,cc0) and a brand new...
Well, I asked an artist friend of mine, Amaruq Wulfe, and they made the missing weapon wheel sprites, published via [DW status](https://www.doomworld.com/profile/46930-amaruq-wulfe/?status=1747489&type=status) and, specifically as CC0, so these are fine...
At that point, if the weapon wheel becomes a more widely adopted feature, it would be more so responsibility of new PWADs to support it themselves, or other artists to...
> We don't need new namespace or WAD markers, just `maps/` subdirectory, e.g. `maps/MAP01/`. That works, as well. > The plan is to make it close to ZDoom format: https://zdoom.org/wiki/Using_ZIPs_as_WAD_replacement...
After giving some time to think about this a little better, I concur with the decision to not support all of these features. Certainly, `TRAKINFO` auto-generation will be the one...
This PR is independent from the `ID24HACKED` part of the spec, it is from the "Mapping additions" section. And either way, these two entries are still useful, as there's no...