elf-alchemist

Results 36 issues of elf-alchemist

In an effort to cleanup Linux users `$HOME` directory, I'd like request Eureka add support to storing it's files in accordance to the XDG Base Directory spec, storing them in...

SteamGridDB, or SGDB, has recently started the Grid and Tear project, to as many custom Steam Library assets to as many Doom WADs (and Doom related software) as possible. I...

In past months, the Doomworld user Melodic Spaceship released a vanilla version of Chex Quest 3, made viable by the use of shortcutting the episode length with early secret exits,...

From NyanDoom's spec on non-replacing [widescreen](https://github.com/andrikpowell/nyan-doom/blob/master/docs/ws.md) and [animated](https://github.com/andrikpowell/nyan-doom/blob/master/docs/animbg.md) graphics. I'm interested in seeing this feature become more widely used, both in ports and WADs alike. Currently the limitations present in...

No matter what kind of settings I'm using, my up-to-date Debian stable system won't run Nuked-SC55 correctly. It keeps cutting off intermittently at a sub-second scale, changing the audio buffer...

Certainly a big ask to make, but I'd like to see Woof able to run with even greater performance, allowing for higher resolution, higher framerate, lower frametime, smoother experience on...

rendering

I initially tried implementing both in one block instead of two, but the code was ugly and messy for little benefit. The `UMAPINFO_BOSS_SPECIAL` macro is extract due to ID24's new...

This is issue is a long-term proposition, that will likely only be truly tackled (that is, if it will be tackled at all) after most of the ID24 implementation is...

not a bug

Another limitation I've when using PK3 for a resource archive, is the lack of map-loading from within, and the problem that the maps' multiple lumps being in name-conflict with each...