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Improved Quake III Arena engine

Results 68 Quake3e issues
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This adds basic server-side recording support, enabled by `sv_recordAutoRecording 1`. Recorded files can be converted to the standard dm_68 demo format for playback. It also allows admins to spectate the...

When running with Vulkan renderer, specifically on Linux (Windows seems to work fine), effects that require `r_fbo 1` seem to cause abnormally high GPU load. OpenGL renderer can achieve same...

Good afternoon, Prior to moving to macOS Sonoma (14.1.1) I was able to build Quake3e along with the macOS app and run. I was previously running macOS Ventura (13.6.1). The...

Consider this a feature request. Q3SDC back in the day made my Painkeep Arena Server popular as heck. I could take the most recent server demos and play them on...

enhancement

How to use the MDR or IQM format for character models, is it a skeletal format? There is a question about model culling, where it is located on the client...

Quake3e is firing an [Exception](https://github.com/ec-/Quake3e/blob/master/code/win32/win_main.c#L730) while running [exit()](https://github.com/ec-/Quake3e/blob/master/code/win32/win_main.c#L117) because the qvm crashed what causes the program to hang. Should the [Exception filter](https://github.com/ec-/Quake3e/blob/master/code/win32/win_main.c#L776) be unregistered first before quitting?

help wanted

# Complete almost all CVAR descriptions. There is an opportunity to describe what each CVAR does (by typing the name of the CVAR into your console). Only a few CVARS...

help wanted

Firstly, I have to say that I love quake3e source port. To me it is one of the BEST Q3 source port. I've been playing ioq3 with friends within the...

enhancement

For non external console users, having the ability co copy a line from the in-game console. Ideas: - Text selection: not really usable because some players can talk when you...

enhancement

I have 3 monitors and main one is in the center. Every time I open Quake3e it opens on the left screen, so I have to change displays with KWin....

SDL2+Wayland Bug