Dylan T.

Results 862 comments of Dylan T.

I stalled on this because I don't like the Eye of Ender being added as a generic item. From reading the code there's no obvious indication that there's more work...

leveldb has file handle limits precisely to avoid running into this limit. Whatever issue you're having, it's not leveldb's fault.

Your point being what exactly?

Another option could be to embed a type info byte into the `CompoundTag` keys. However, this might be more complex to implement.

This ended up not providing any benefits because the extra complexity had performance costs that mostly negated the gains from not using objects.

What's your `gcc --version`?

It's probably too new. I don't think I've tested with anything newer than 13. That's what you get for using Arch, I guess 😛

https://gmplib.org/list-archives/gmp-bugs/2025-February/005559.html

The problem is that there's no reliable way to demonstrate it. While one plugin might inherit a type ID from the main thread, another one might use `newId()` anyway and...

That solution is also not viable because of current usage patterns. Type ID in general needs to be reworked. See pmmp/PocketMine-MP#6786