Dedmen Miller

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Last A3 version 64bit Last TFR plugin 64bit No. No. What versions? and CBA? Sounds like an issue with a script of yours. How would I know what is causing...

@ElDoktor1911 CBA settings have changed. You have to re-set your settings. `tf_same_sw_frequencies_for_side` and `tf_same_lr_frequencies_for_side` script variables don't work anymore since 0.9.12. You have to set them in CBA Settings. And...

Couldn't people just like.. Use different frequencies?

![Image of new texture](http://image.prntscr.com/image/ac76255b038d4bb3b68355a3f04fdc45.png) Left old texture, right new one. Replace old one or add new MR3000 radio class? Don't know how to call such camo. Looks russian to me....

Also a issue on spectator. Dead players are for whatever reason still alive... I don't know why that happens. Workaround, use the KilledEH and tell everyone that you just died...

I'll leave it open so this doesn't happen again :D

If it's your vehicle anyway. Just add the Intercom via config. You need https://github.com/michail-nikolaev/task-force-arma-3-radio/blob/1.0/addons/core/intercomConfig/config.cpp#L56 and the content of that macro. Just thought about whether we just want to provide a...

Yeah you'd have to create the ACE Actions via config

I'd consider this fixed if we add a way to more easily add intercom interactions like Dorbedo proposed today in Discord. No priority though. Maybe 1.1

>would love to see that its possible like this: "_vehicle setVariable ["tf_hasRadio", true, true]" You can missuse the TFAR config cache to do that. But you still have to add...