Dedmen Miller

Results 84 issues of Dedmen Miller

**Describe the bug** You cannot use methods or lambda expressions as a Field expression. Example. `Field="@(x => x.UserName)"` works fine. `Field="@(x => x.GetInfoEx().FirstName)" ` works fine. `Field="@(x => GetHasDiscordString(x.GetInfoEx().DiscordID))"` Crash...

bug

I use this to document all the misc issues I find. That I don't know the appropriate answer to, to make a fix PR. https://github.com/KoffeinFlummi/armake/blob/master/src/p3d.c#L1789 Makes no sense. `num_lods` is...

Port this back to C: https://github.com/dedmen/armake/commit/6659898f174c0485eb44f632c0cfb9006750493a

"nothing" is inverted. Filelist is now whitelist Armake cannot choose which version it wants to create the sign for. Latest should be fine anyway.

Missing proper parsing for texGen's, renderFlags, surfaceInfo, fogMode, mainLight, Filter, uvSource. C++ implementations of that: https://github.com/dedmen/armake/commit/dc4392d3914cac39616da3b20cb3cda5479076be https://github.com/dedmen/armake/commit/399c701f31928c75c1f16c14210d7bdb490448d0

with #79 so that SuperExt can work. When building https://cdn.discordapp.com/attachments/105781923573456896/449707944771321885/wolf_kh.7z I cannot open the p3d in Mikeros Eliteness `Debug: lod size mismatch`. I'm very happy that the rvmat contains the...

The elements below don't belong to the vertex table. Fixes Eliteness error in #80 but not the game crash yet.

Mikero, Mondkalb and reyhard just confirmed in Arma discord that the engine bone limit is 255. There is no reason for armake to support more than what the Arma engine...

Config parser would error on things like `entry = "string\path\to\something\";` with an error about a missing ending quote. Because it thinks the \ is escaping the quotes. \ is not...

I tried to add a --verbose parameter to `binarize` but because the preprocessor can only print to a file handle I'd have to duplicate every output to also print to...