Dedmen Miller

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https://github.com/michail-nikolaev/task-force-arma-3-radio/blob/1.0/addons/core/functions/server/fnc_serverInit.sqf#L78 So either `TFAR_defaultFrequencies_sr_west` (Which is what most people need) or setting the whole `TFAR_freq_sr_west` But not both.

`tf_SIDE_radio_code` doesn't relate to TFAR_freq stuff. The freq defines the radio code of the specific radio. `tf_SIDE_radio_code` is just what's used inside configs and denotes the default encryptions

So vehicles ignore the radio code set in TFAR_freq_lr ?

That would prevent you to hear while you are sending. Which is exactly what Semi-duplex is doing right now.

Performance branch versions are older than current release build afaik. Stutter is very hard to diagnose if I cannot reproduce it. But as a Arma update caused it, I'd say...

Extension calls might've gotten more expensive in general. You could try just executing `"task_force_radio_pipe" callExtension "test"` in debug console and see how long calls take to execute. Plugin enabled/disabled might...

You presume it only happens with RHS? Can you please try to reproduce it only with CBA and TFAR ? And maybe create a example Mission with 2 Players placed...