Dedmen Miller

Results 377 comments of Dedmen Miller

https://github.com/KoffeinFlummi/armake/blob/master/src/p3d.c#L1259 This is explosion shielding from v72 it actually belongs below invArmor and above special lods struct according to mikero

https://github.com/KoffeinFlummi/armake/blob/master/src/p3d.c#L842 Second `tileU` should be `tileV`

There is currently one level of "sectionsInherit" https://github.com/KoffeinFlummi/armake/blob/master/src/model_config.c#L443 It should be recursive. If the inherited class has another sectionsInherit entry we need to follow that too.

Parser error This rejects the "unquoted string" case if there happens to be a number at the front. `x = 0.0447031 * safezoneW + safezoneX;` Oh look a number at...

https://github.com/KoffeinFlummi/armake/blob/master/src/keygen.c#L71 This can fail if the hex number would start with a 0. Like 0x08BF7BD... The 0 at the start is ommited, meaning you end up with a string length...

armake++ seems to do it fine. Can you check if attached file looks correct? [test.zip](https://github.com/KoffeinFlummi/armake/files/2768517/test.zip) My armake build from the latest version I have also converts correctly without problems. Ah...

yeah paa2img is broken too.

pbo signing test ofc fails because the output is a different bisign now

Eliteness bug is fixed in #95 The crash is caused by armake writing too many texGen's. There are only 8 texGen's. in armake they are called `stage_transform`. Armake add's one...

what kind of issues do you mean? Armake is not a linter or syntax checker. If it stumbles upon an error, it's an error.