Dedmen Miller

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> Just check existance of files with proper naming in this folder and override default. You mean like a `radio-sounds-alt` folder, which TFAR will automatically use if it exists? @thePier...

> You could add a CBA settings to toggle between the default as the custom ones As you said before > Since the player already went down the rabbit hole...

Yeah we need some wiki stuff. Maybe I'll just make a wiki page for custom sound files on github. Can also link the old 0.9 soundfiles which were removed in...

The backend for this already exists, you just need to set a variable. https://github.com/michail-nikolaev/task-force-arma-3-radio/blob/master/addons/core/functions/fnc_activeLrRadio.sqf#L32 https://github.com/michail-nikolaev/task-force-arma-3-radio/blob/master/addons/core/functions/fnc_lrRadiosList.sqf#L29 But the implementation was never finished really, no proper testing, no ACE Interactions. I would...

Can you show me that Halo script? Whatever moves the backpack apparently doesn't keep the variables on it. Nothing on that changed from 0.9.12. Variable name and location is still...

Yeah. That Mod doesn't preserve the Variables on the Backpack. Thus getting reset. Same would happen in 0.9.x. Except if you set default frequencies and didn't change them.. Then ofcause...

That's because setLRSettings now takes array and settings instead of 2 values and settings. I'll make a PR. It's a very easy fix.

https://github.com/DerZade/BackpackOnChest/pull/24 So the reason this was broken is because he was doing it wrong from the beginning. He should preserve all mods settings and not just TFAR.

~~Yes you could. Does ILBE have a github repo?~~ https://github.com/Raspu86/tfw_ilbe/blob/master/scripts/disassemble_antenna.sqf#L22 https://github.com/Raspu86/tfw_ilbe/blob/master/scripts/assemble_antenna.sqf#L22