combat-utility-belt
combat-utility-belt copied to clipboard
Combat Utility Belt module for Foundry Virtual Tabletop
I don't always want my players to know which spells the enemies are concentrating on. However, I like the chat message for threatened concentration, stating the DC for the concentration...
**Is your feature request related to a problem? Please describe.** I would like to be able to apply conditions to tokens without the players being able to see what Status...
Avoids the issue where multiple GMs execute the same functionality. Create a new Sidekick method `nominateGM` that can either return the first active GM or randomly select a GM.
**Is your feature request related to a problem? Please describe.** If the _Pan Players - All_ option is active, the player view will still pan to tokens toggled as invisible....
**Is your feature request related to a problem? Please describe.** I'd like to distribute a condition mapping I have as part of a module instead of as a JSON file...
Roll20 had a baked in feature where you could click on anything's hp and + or - a number and it would auto do the math without a DM having...
**Is your feature request related to a problem? Please describe.** Yes. It's easier to read the condition name then to memorize all icons. **Describe the solution you'd like** Show the...
Currently, CUB allows players to add or remove conditions from their actors at will. While this works for most things, there are conditions (such as diseases, curses, and poisons, for...
We should save the value of `CONFIG.Combat.defeatedStatusId` and then provide a setting to allow users to select the Condition that should be used. Specifically it seems Mark Defeated doesn't correctly...
**Is your feature request related to a problem? Please describe.** what would be cool is if this could automatically look up if someone has the warcaster feat and grant advantage...