Dan Kersten
Dan Kersten
I think perhaps non moveable components should be allowed when stable pointers are requested, since in those cases moving is avoided to maintain pointer stability
I've been using poly_storage to copy entities between registries (both to copy entire registries, which I do from the editors registry to the games registry when you press "play", and...
I’m using it for a not yet publicly released (I’ll edit this comment with a name/link once its public, if I remember) cryptocurrency trade automation service (a “bring your own...
This is actually a serious flaw. Everybody whose anybodies uncle's dog monkey knows that all the hip tech is happening on the blockchain. Not just any blockchain. THE blockchain.
I meant tag, sorry. That’s ok, I will try out master a little later today, with the tagged version off EnTT and report back. Thanks for looking into it for...
Hmm, I'm still getting the same compile error: ``` In file included from edyn/src/edyn/collision/raycast.cpp:13: edyn/include/edyn/shapes/shapes.hpp:100:5: error: no matching function for call to 'visit_component' visit_component(shapes_tuple, index.value, entity, views_tuple, visitor); ^~~~~~~~~~~~~~~ edyn/src/edyn/collision/raycast.cpp:36:9:...
What about having some way to mark a `()` grouping as "don't insert auto whitespace here" and otherwise having auto-whitespace behave as it currently does? Eg: ``` S = A...
@anthonygalea Thanks for your awesome work on this! 👍
In the past, I've simply used functions when in js I would have used row. It may be convenient to support something similar, but it's easy to work around not...