CosmicCoincidence
CosmicCoincidence
### Summary With certain types of connections between walls and windows you can see inside the wall from the window. This is a result of the window script (TieredAdvancedAdjacencyConnector) does...
## Summary Currently, everyone has access to every channel in the chat system which is obviously not ideal but we can't just throw telecommunications in, we need a proper design...
## Summary Add sparks VFX for use with the welder. They should actively shoot out from the location the cursor clicked when activating the welding interaction. This will require graphics...
## Summary Posters when examined display a close-up UI, this UI is sometimes too high on the screen and goes off of the screen.  *Experienced on version 0.3.95e*
## Summary Seems light fixture on/off interactions have been broken due to recent file changes. ## Current Behavior Can't click lights to turn them on/off anymore. The interaction option doesn't...
## Summary We need to add some kind of linting to the project to ensure consistent formatting and prevent syntax and other errors. GitHub has a newish built-in ['Super Linter'](https://www.youtube.com/watch?v=fL8de_m8imY)...
### Goal Once hidden and implicit containers ( #652 ) are added there should only be one thing left to add to the container system, which would be the non-item...
## Summary Basically title. This got left out of the tilemap rework but should be considered. I *think* @henkhooft may already be on this task.
## Goal - [X] 1. The buttons to control the chat tabs could use an upgrade. Switching tabs works fine and so does making a new tab, but the close...
## Summary Add VFX for the spray that comes out of the fire extinguisher. ## Goal Currently, we do not have any functionality with the fire extinguisher but it would...