Dominik Winkelbauer

Results 187 comments of Dominik Winkelbauer

Hey @prrw, I cannot reproduce this error. Maybe clean the output dir `examples/basics/camera_object_pose/output` and see if that helps.

Sorry for the late reply, I have fixed that bug already on this branch https://github.com/DLR-RM/BlenderProc/tree/iss1108_bop_writer_windows However, I found that there was a subsequent problem with the multiprocessing in the bop...

Yes, you can set the rotation at keyframes via `light.set_rotation_euler([0, 0, 3.1415], frame=1)`. Between key frames, the rotation will be interpolated.

Coco annotations do not include depth images, however you can of course write depth images via the hdf5 writer or in a custom format any time.

Yes, you can use the `--save` option of `blenderproc vis hdf5` or just read the hdf5 files with the `h5py` python package.

Hey @schirrmacher, thanks for the report. I think the problem is that `load_blend` returns a `List[Entity]` while `compute_poi` requires a `List[MeshObject]` (Entity is a parent class of MeshObject). So you...

Hi @guyleaf good point, I reuploaded the 2.7.1 version. Could you please check if the error is now resolved?

Hey @Misbah-Said, I dont understand your question. Depth images should work also with higher distances. Please elaborate what the current output is you get and what your expected output is.

You can set the name of an object via `obj.set_name("my_name")`. You can calculate the distance between the camera and an object via ` np.linalg.norm(bproc.camera.get_camera_pose()[:3, 3] - obj.get_location())` Regarding the bounding...